Selected Work
PUMA All-Pro Nitro MR Webshop
Immersive 3D storefront for the META Quest 3
- Role
- Creative Developer, UX/UI Design and Development
- Client
- PUMA, META
- Tools
- Three.js, WebXR, Cannon.js, Blender
- Year
- 2025
Led UX design and development of an immersive mixed-reality sneaker webshop for PUMA and Meta on Quest 3, in collaboration with FTR - reaching over 150,000 sessions to date. Built the WebXR experience using Three.js and Cannon.js, including an iteratively developed foot measurement tool, multi-hand grab physics for inspecting footwear, and performance-optimized 3D interactions.
STUDIO HALIA
Next-gen AR digital makeup for Studio Halia
- Role
- Creative Developer, UX/UI Design and Development
- Client
- Studio Halia
- Tools
- Unity, ARKit, Shader Graph
- Year
- 2023 – 2025
Developed the 3D and AR systems for a blockchain-linked makeup experience for iPhone in Unity, in collaboration with digital artists Ines Alpha and Ana Takahashi. Led UX/UI design for the interactive 3D filter - real-time shaders and physics simulations rendered dynamic makeup effects, while on-chain logic updated a living NFT reflecting changes to the user's expression, creating a digital twin that evolved with its owner.
PUMA Black Station
New York Fashion Week immersive runway experience
- Role
- Creative Developer
- Client
- PUMA
- Tools
- Unreal Engine, Pixel Streaming, React
- Year
- 2022
Partnered with FTR to deliver PUMA's Black Station, an immersive metaverse runway experience at New York Fashion Week. Led frontend integration of Unreal Engine pixel streaming and collaborated on HUD UX/UI design for real-time interactive exploration of the collection.
Marni Wear We Are
WebAR digital showroom
- Role
- Creative Developer
- Client
- Marni
- Tools
- Three.js, WebAR (8th Wall), React, WebGL
- Year
- 2022
Led UX/UI design and contributed to creative strategy for WEARWEARE, Marni's debut virtual experience, developed in collaboration with FTR. Built WebAR and frontend components combining a 3D lookbook, an AR interface enabling users to view runway looks in their own space via mobile, and an immersive virtual environment.
Mercedes-Benz EQC Configurator
Mercedes-Benz's debut web-based 3D-configurator
- Role
- Creative Developer, UX/UI Design and Development
- Client
- Mercedes-Benz, Antoni
- Tools
- Three.js
- Year
- 2018
Developed Mercedes-Benz's first web-based 3D vehicle configurator, leading the real-time architecture, interaction design, and implementation in collaboration with Antoni.
Dopplereffekt Cellular Automata
Interactive microsite & album video
- Role
- 3D Developer
- Client
- Dopplereffekt, Leisure System Records
- Tools
- p5.js
- Year
- 2016
Designed and built an interactive nine-part microsite and album visualizer for Dopplereffekt's Cellular Automata, released on Leisure System Records. The 40-minute generative visual album has since reached over 180,000 views on YouTube. Each section translated a track's mathematical or scientific concept - Mandelbrot Set, Exponential Decay, von Neumann Probe - into a corresponding generative visual system built with p5.js.
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